Category:Careers

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Archtype Definitions

The Careers in WAR are broken down into the following archetypes:

--Tank: A heavily armored character able to take a lot of damage, protect their allies and handle multiple opponents at once.

--Melee Damage: An archetype with less protection or staying power than a tank, but able to deal out greater damage in a shorter amount of time.

--Ranged Damage: An archetype that deals damage from a distance, and often have area of effect spells to damage multiple enemies at once.

--Support: A support class that can heal allies as well as do damage, being most effective when combining the two.

Careers
Dwarf
Tank
 - Ironbreaker (spells)
Melee
 - Hammerer (spells)
Ranged
 - Engineer (spells)
Support
 - Runepriest (spells)
Greenskins
Tank
 - Black Orc (spells)
Melee
 - Orc Choppa (spells)
Ranged
 - Goblin Squig Herder (spells)
Support
 - Goblin Shaman (spells)
Empire
Tank
 - Knight of the Blazing Sun (spells)
Melee
 - Witch Hunter (spells)
Ranged
 - Bright Wizard (spells)
Support
 - Warrior Priest (spells)
Chaos
Tank
 - Chosen (spells)
Melee
 - Marauder (spells)
Ranged
 - Magus (spells)
Support
 - Zealot (spells)
High Elf
Tank
 - Swordmaster (spells)
Melee
 - White Lion (spells)
Ranged
 - Shadow Warrior (spells)
Support
 - Archmage (spells)
Dark Elf
Tank
 - Black Guard (spells)
Melee
 - Witch Elf (spells)
Ranged
 - Sorcerer (spells)
Support
 - Disciple of Khaine (spells)